Hi folks! Sorry was a bit quiet here while dealing with the holidays. Lots of work went into this during the month, it took a bunch of work to prepare the next level of the town
New - Town level 3 is now available! This is a first pass on it, I plan on making it nicer over time.
New - You will notice a empty enterable store in the town - This is for a future mechanic coming in soon (Grading)
New - Audio now changes and adjusts from the lonely wind sound to a more bustling town ambience when the town grows big enough
New - Townsfolk - People wander around the town going about their business, as the town grows in population, more people wander around. This is purely for looks and ambience, but to help make the town feel more alive. Their looks will change as the town upgrades!
New - Hidden Pond - This is located in the starting biome of the game. I wanted a additional fishing area to reward the player for exploring early on. 5 brand new fish were also added to this spot!
New - Fish - Common Dace
New - Fish - Creek Chub
New - Fish - Clear Musky
New - Fish - Black Crappie
New - Fish - Bull Shark (Apparently in real life, these can actually end up in lakes/rivers, so this will be a fun bizarre rare to find in the start region)
New - Fish now have rarities - Common, Uncommon, Rare - This will determine how many collection points they provide to help you level up the town. Previously all fish only gave 1 point except for foils (I might add a mythic rarity down the road when we have enough fish)
New - Finally removed the old proxy background tower in the start region with a proper nicer model now
Change - Renamed cozy to collection to make it less confusing. The bigger your collection bonus - The more the town levels up
Change - The popup when you catch a fish now mentions the rarity of the fish caught
Change - Fish Tank level 2 displays the rarity and how many collection points its worth
Fix - Skybox - Finally figured out how to fix that ugly seam in the skybox
Fix - The ? particle to help guide you to new biomes was flickering with another particle, fixed now
Town level 3 and ambient wandering townsfolk -


The hidden pond

New fish added! Foils included





