We're currently developing an outdoor exploration and resource collection system, but it hasn't been implemented yet.
Pixels make up 90% of the game's size, and we'll strive to reduce the file size without sacrificing image quality.
Subsequent updates may experience lower or higher pixel quality due to these adjustments.
Update:
Added some map details
Added footstep sounds for stepping on water
Added Sirius' shop-watching animation
Added effects and sounds for sinks
Added ESC function to close windows
Added required furniture for recipes
Adjusted walkable areas for lakes and rivers
Adjusted alignment of roads with terrain
Furniture and tools will now automatically populate the quick access slot (furniture placement will now include aiming functionality)
Fixed character sleeping animations, allowing players to wake them up in the middle of the night
Fixed an issue where characters would disappear when downstairs in a player's house
Reduced game size to 1.22G

