Source: Steam Community (opens in a new tab)
Changes
- Removed trash cost for mining stone and grooming snow
- Added random chance of starting wave when mining stone or grooming snow ( 1/12 chance for mining, 1/20 chance for grooming snow).
- Added hidden count down to start the next wave when there are no mobs on the map.
- Added new tower Winter Wonder; a freeze tower that incrases the effectiveness of Jack Frost by
making mobs 'PermaFrosted'. Mobs will lose hitpoints for as long as they remain PermaFrosted.
- Implemented mob freeze system that handles impact from new Winter Wonder tower
- Added PermaFrost graphics for all current sprite sets.
- Added new Tower Combo Wombo; a tower made by combining other towers. Combo Womob posses the abilitys of the towers that created it
- Implemented save format for profiles and maps to facilitate steam cloud saves.
Fixed Bugs
- Secondary spawned mobs are initially invisible.
- Joke messages at menu don't appear when expected.
- Castle offset in editor is wrong.
- Visual effects are rendered on top of the foreground.
- Gems automatically converted to trash when collected.
- Can place towers when out of trash.
- Game HUD doesn't display maximum waves for the map.
- Testing a wave in the editor causes a crash from null pointer to tile.
- Bombs spawned by BonBomber tower are spawned at the wrong location
- The bomb explosion VFX offset is incorrect
- Custom maps list at main menu does not show background
- Mob path in editor is wrong by 1 tile in x and y
- Defeat screen does not immediately appear when defeated.
- Unable to remove muddy tiles with rake.
- Projectile appears to spawn at the center of towers not at the end of the tower barrel.
- Opening and closing the shop two times in a row will cause the main menu background to enter an inalid state.
- Game over screen is permanently visible after losing a map.
- Unable to remove spikes or barbed wire with Trash Can tool.
Known Bugs
- Bombs do not always impart hit damage onto mobs within range
- Clicking on a GUIButton will occasionally click through the button to the object behind it
- Painting towers continuously (i.e. a line) causes minor stuttering for mobs
- The same wave repeats beyond wave 60.
- Skipping the Warped cinematic within the first 0.3 seconds of starting will cause a null pointer to window crash
- Tool tips are not displayed for GUIButtons.