* change: movementspeed applies better when going above 10 movementspeed
* change: boots now use the highest velocity number from the last 4 seconds, instead of from that specific frame, making it easier to turn high movementspeed into increased damage
* bugfix: issue with hammer detecting collisions too early
* bugfix: player spine is no longer bugged when opening inventory
* change: equipping fire upgrade now changes the soundeffects with magic
* change: magic sfx improvements
* change: projectile explosions now have longer sfx range
* bugfix: laser now has sfx again
* bugfix: durco rock pull animation now pulls the rocks to the proper position
* change: durco tan cap now has a second attack where he punches the ground three times, and rocks get shot at the player that you need to dodge
- News and updates
- Epic Hero Game Playtest
- Epic Hero Game Patch Notes 0.583
Source: Steam Community (opens in a new tab)
