* change: animation sampling changes to make the game feel more anime
* change: hitstop now slows gametime
* change: new particles
* change: elemental magic now also changes beam effects
* change: general performance improvements
* change: dash is now gained from an upgrade instead of given automatically
* change: attack slash can be shot as a particle
* change:
* change: quality settings are now available in pause menu
* change: pause menu has a button for "performance mode", that turns off bunch of stuff to make the game run as fast as possible
* change: upgrade that spawns a nuke when you hit something
* change: strength formula change to make knockbacks scale more naturally
* bugfix: animation transitions are smoother
* bugfix: addressing various issues with all enemies
* bugfix: issues with monsters spazzing out when pushing them with 10000 strength
* bugfix: enemy projectile explosion hitbox is more consistant
* bugfix: issue with jump impulse sometimes not working
- News and updates
- Epic Hero Game Playtest
- Epic Hero Game Patch Notes 0.58
Source: Steam Community (opens in a new tab)
