Prithvi
Set up the basic modular camera system in Unreal Engine.
Created BP_ModularCamera with MainCamera.
Implemented adjustable and instance-editable FOV.
Configured the camera as the active game camera.
Developed camera positioning and rotation controls.
Added editable camera transform parameters.
Implemented camera distance, height, and shoulder-offset settings.
Tested first-person, third-person, and shoulder camera configurations.
Created CameraMount for better camera hierarchy and control.
Updated the Construction Script to control the CameraMount.
Organized the camera architecture for future lens, camera-model, and movement systems.
