Minor fixes and tweaks.
- It's clearer that the dirt in The Floating Keep: Aftermath is ground.
- Kratarac exploit removed.
- Dark Annihilator will now always trigger correctly, regardless of height.
- The cave area leading up to Amethyst has been tweaked to be a bit less finicky and precise.
- The Twin Orcs will now trigger depending on which side you start in the fight, instead of randomly.
- The second snake part in Path of Decay has been tweaked to be a bit less finicky and precise.
- Final boss: animation and effects of Ira and Amethyst have been polished slightly.
- Animation speed in the credits is corrected.