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Patch 1.03 is Released

**Please do NOT press F4 until patch 1.04. It deletes all of your steam achivements and is left over from testing**
**Please back up your saves. There is a post about this on the forums**
We've had some issues with save corruption, especially surrounding the Darkheim Watch. It never hurts to err on the side of caution. It takes a few moments to make a copy of your data folder and put it somewhere else, so while we work to resolve this issues please back-up your saves before and after a boss battle or whenever you feel you need to.

General

  • Performance issues should be fixed for most people. There was a problem with the game saving too much for some people that should no longer occur. If the issues persist please let us know.
  • Shaking has been toned down a bit, and a form of shake has been introduced that should provide less slowdown.
  • Saves should become corrupted less often. Please still be careful when using the Darkheim Watch.
  • General Darkheim Watch fixes have been put out. We're still working on fixing more.
  • The issue with percentages going well and above 100% (and being incorrect in general) should be fixed.
  • Weapon menus should now display properly in the Darkheim Watch

Floating Keep: Aftermath

  • Pr'Gora's wind knocking you out of the map was hotfixed.

Terrestrial Vale

  • A segment in Terrestrial Vale has had a new save added to it to prevent frustration.

Sinister Grotto

  • Economic achievement should now unlock properly.

Underworld

  • A small jump in the underworld has been made less precise to help players progress with less frustration.
  • Kratarac on Demon Mode has been nerfed significantly. The falling segment had far too much RNG, and as a result had segments that were impossible to dodge.

Acropolis of Anguish

  • This level has been broken up into multiple sections to help fix some slowdowns in this area.
  • Fixed two invisible hands.

  • Myougi II has had some bug fixes and tweaks to be more accessible.

    Path of Decay

    • This area has been broken up into multiple parts to help fix framerate issues.

    Heart of the Baneful

    • J2 has had his health increased slightly.
    • Certain characters should no longer disappear after the credits.
    • Ira's wings should no longer disappear.

    Upcoming:

  • We've noted some fullscreen issues with players using monitors not at 16:9, and have posted some minor work arounds. We're looking into a potential fix.
  • We're looking into save corruption surrounding the Darkheim Watch and have found some fixes, but there's still more to do before a major patch.
  • More levels will be broken up into smaller chunks to help with framerate issues.