Small quality life changes and bug fixes.
- End-game cutscene is now skippable.
- Azurel platforms soul collision fix.
- Charrer in library replaced with a conving.
- The attack hitbox now instantly rotates, instead of having a transition. The visual will stay the same.
- Vale cave distortion wall moved slightly.
- Can't melee fogwalls anymore.
- Dark Annihilator is now correctly shaking on all difficulties.
- Post-Amethyst dialogue in the village skippable.
- Fixed issue where you would attack and shoot at the same time in the vale.
- Underworld portal fixes.
- Twin Orc portal colission fixes.