Hello everyone!
The new update brings a comprehensive overhaul of core systems and a content refresh. We have reimagined the progression system, replacing it with a new one based on Tarot cards and perks, alongside numerous visual and gameplay enhancements designed to add depth and variety to the experience.
What's changed:
Progression
Tarot cards: They are now responsible for direct and modifications to your character's core attributes.
Runes: runes have transformed into perks — passive talents that encourage and enhance a specific playstyle.
Combat
Status Effects: Poison, Burning, Curse, and Bleeding now enter the fray.
Recovery Options:
OldNew tool for health regeneration have been introduced.
Visual update
Full UI Redesign: The rewards screen, inventory, and pause menu interfaces have been completely redrawn.
Revamped Biomes: All locations have received a significant visual upgrade.
New Arenas: New variations of combat arenas have been added to each biome.
Polished VFX: Effects for abilities, impacts, and the world have been fixed and enhanced for greater visual impact.
Balance
Reworked Enemy AI: Foes have become smarter in their actions.
Comprehensive Rebalancing: We have thoroughly revisited the stats of all enemies and player attribute bonuses.
Thank you for your patience and support. We look forward to your impressions and feedback!
