Hello, dear friends! After releasing our first demo, we've received a lot of feedback, and with the input we’ve gathered, we’ve made updates to some key aspects of the game. This devlog is here to walk you through what we’ve done so far, which systems we’ve improved, and what we’ve brought to you.
What We’ve Done
Desert Cities Designed We’ve designed the cities in our new Desert biome. You’ll experience the challenges of surviving in barren lands, and the gameplay will be shaped around this new area. Unique structures and ways of life can be found in FIREPIT and HEATSHARD.
Desert Biome Development Work on the Desert biome is still ongoing. This region will present players with a unique challenge, featuring harsh survival elements, resource limitations, and local threats. The initial design stages have been completed.
Artificial Intelligence Innovations We’ve overhauled the AI system, resulting in a smoother and more realistic experience. NPCs now interact with their environment more consistently, and their reactions have become more natural.
Slingshot System Revamped In previous versions, using slingshots was a complex process, requiring players to pick them up from the ground. Now, thanks to the Pie Menu system, players can quickly select and use these tools. Additionally, players can carry objects during attacks, offering a more dynamic experience.
New Tutorial System We’ve revamped our tutorial system. Integrated with the Pie Menu system, everything flows much more smoothly and intuitively. Players will now be guided through the steps to learn new systems in a more streamlined and instructional way.

Fixed Bugs
During the demo process, we identified a few issues based on user feedback and quickly fixed them:
Fixes:
Some visual bugs were resolved.
The AI was exhibiting unpredictable behaviors in certain places; this has been optimized.
Tutorial-breaking bugs were fixed.
Minor bugs were fixed.
What's Next?
We're continuing to work on AI. With the latest update, NPCs are now more responsive to their environments. However this is just the beginning. in the next phase, NPCs will now respond more meaningfully to player events, not just events.
Players can now safely save their adventures! We will be integrating the save system.
More discoveries, more secrets! We will add new places to explore to the map.



Player Feedback
If you’ve got a minute, we’d appreciate your feedback. Just hit the button below - it helps more than you think. We’ll randomly pick 5 responses to receive a free full-game key at launch.
