Source: Steam Community (opens in a new tab)
Bug Fixes
- Fixed some audio events that were incorrectly triggering on/off, or would cut off halfway through.
- Some enemy spawners were not working (not spawning enemies), they should now be fixed.
- Adjusted the location of the questgiver icon for certain characters.
- Fixed an issue where the UI was not refreshing upon selecting and removing talent points.
- Fixed an issue where the quest log was visible even when you had no quests.
- Ambient music now fades out while in boss combat instead of playing alongside boss music.
- The drawing order of the player UI has been reorganized to fix issues where panels were not allowing anything drawn beneath to be interacted with (hovered/clicked).
General
- Adjusted player level-up experience scaling.
- More quests now have a loot reward!
- Slightly lowered the player character mesh position.
- Slightly increased character sprint speed and slightly reduced run speed.
- Reduced the time delay before respawning by 50%.
- Fixed an issue where the quest log was visible even when you had no quests.
- Signposts finally give information about where things are in the world!
- Leveling up now knockbacks nearby foes and has an updated visual!
- Improved tooltips!
- Improved fast travel menu!
Steam Achievements
- You can now pursue 5 achievements that have been added to the game (with many more to come)!