Fixes:
* Fixed issue where player received a black screen when loading a new game during character creation
* Fixed issue where non-main characters and npcs can pop around while defending
* Fixed soft lock that could occur if killing Grave Keeper with a rally attack
* Cutscene with Lord Grave Keeper ends combat so that new attacks will not start while player does not have control
* Yetis can no longer incorrectly equip two elyxir bags
* Fixed small shield/large shield progress bars in Character sheet, visual error where they were swapped
* Fixed squishy beetle code so they reset with game load and don’t remain behind on scene
UI:
* Fixed bug with map pins not clearing between loading games (will not fix past saves where pins did not clear and saved duplicated positions)
* Fixed God of Good Harvest dialogue overlapping text
* Fixed display error showing shield skill as Multi-Hand
