
Patch 1.4 adds a brand new tutorial level along side a few quality of life, game balance improvements, and bug fixes.
The Tutorial Level
An optional tutorial level has been added to help explain the controls and HUD elements. Many players have had a hard time understanding the controls and HUD in the game. A quick basic training level can now be accessed from the main menu that should give you a better understanding of how to make your way through the game as you wade through the bodies of the dead and the damned. This is of course entirely optional and does not effect any other game mode.
Quality of Life
You can now restart the current stage or return to the main menu from the pause screen.
Game Balance
- Certain enemies have their hit points lowered.
- Various enemies have had their hit boxes adjusted to be more forgiving.
- The amount of pick up items have been greatly increased or were moved to more obvious placements.
- Some enemy placements were adjusted.
Bug Fixes
- An issue where players could collect power ups and not receive their benefit should now be resolved.
- Some missing sound effects should now play properly.
- A soft lock caused by a missing pit fall on stage 4-3 has been fixed. This issue was caused by the removal of an easter egg late in development, so a new easter egg was put in it's place to commemorate the sacrifice of the player who found it and their service in reporting the bug.

Again, I want to thank every single one of you who continues to play and support Cybernetic Ninja Nuns on Steam. I truly value all of your feedback. When I was developing the game I honestly didn't expect a single person to see it. There are so many games available, so I am absolutely grateful that you decided to play this one. There are more updates on the way so please look forward to them.
-GBG
Contra Mundum

