Source: Steam Community (opens in a new tab)
DEBUG
- Fixed text errors in the game.
- When the player gained health / oil but had already reached the maximum limit of health/ oil, the text "Test" appeared above the player's head. This issue is now fixed.
IMPROVEMENTS
- Boss "Mechaboom" : The sound of the cannons has been slightly reduced.
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BALANCING
- Boss "Mechaboom" (BUFF) : The bomb's projection angle is now slightly random. Additionally, when a bomb hits the ground, it only explodes after a 1-second delay.
- Boss "Railtorque" (NERF) : The duration during which the monster remains static after an attack has been increased. Moreover, the functioning of the boss's second phase has been slightly modified. The boss's "wings" are not always deployed. After its first attack, only one of the two wings is now deployed, indicating the direction of its next attack. After its second attack, the deployed wing retracts before it returns to its initial position.
- Boss "Infestalith" (NERF) : A maximum number of summons depending on the boss phase has been added.
- Power "Defense? No need" : The damage bonus has been increased from 20% to 35%.