Hello everyone!
I'm Danilo, the solo-dev for Avante! Atlantis.
Thanks for all the amazing support that everyone gave me through the social medias.
This is finally a dream come true for me.
Now let's talk game.
For this updates, I'll try my best to keep updates here weekly. I have everything planned for this game so development should go smooth.
Soon we will have our first build of the game, which will feature the following things:
- 2 Local Multiplayer Only (aka Couch Co-op), which can be played with Remote Play Together;
- 3 Maps: 2 Plains and 1 Desert biome;
- 2 Teams: Red and Blue;
- Predefined Units on Maps (No spawning new units for now);
- Units: Basic Infantry, Mechanized Infantry, Tank, Supply Truck, and Truck
- Basic Settings (e.g.: Mouse Sensitivity, Screen size, etc..);
- Basic Tutorial before a match;
- Basic SFX and BGM;
- Basic Combat iteration;
This will be the first of many updates of the early access stage of Avante! Atlantis.
My goal is to test with you guys the basic gameplay and balancing of units/terrain and multiplayer.
As an extra, here is a couple of things I have planned for future updates:
- Air and Naval Units;
- New terrain tiles (water, river, canyon...);
- More maps;
- Online PvP (based on P2P connection for now);
- and more!
That will be for now!
Here you can follow my on BlueSky, where I post more informal updates:
Any feedback and comments are appreciated!
Thanks and Avante!
