Hello everyone!
I've made a small decision to remove the demo from now from Steam, due it's not representing the current state of the game.
In the following month, my goal is to produce a new demo which would be the "almost" definite one.
My goal in the demo is to include:
- The new Board Style/combat that I've been working on and showing on the discord;
- Maps for the 3 Biomes (Plains, Desert, Snow) (Up to 10 maps), Using it's basic system (Terrain will just give you def and movement restrictions, In the future I plan to have some extra terrains that will do different stuff, like healing, trapping for 1 turn, give damage, etc..);
- Single Player (vs AI) and PvP (basically the current state, due Local or Steam Remote Play);
- Maps with pre-deployed units;
- Not all units available: Still couple of them I need to work on:
- Expect 100% this units: Infantry, Flamethrower, Bazooka, Sniper, ARV, Hover, Spider, Missiles, IFV, Tank, Artillery, Defender, Inferno
- Don't expect at all this units: Transport, Ram, Ballistic, Magnet, Drill, Mega;
- 50%/50% Expect: Scout
- Select your Team Color/Nation;
Things I may or may not be able to include:
- 1 Procedural Random Map (to see if people like it the randomness);
- Some Updated SFX for units;
- Maps with Build your Units System (and including the below)
- Basic Conquering Buildings Functionality;
- Basic Income Functionality (Get $ each turn by the amount of buildings you have, so you can buy new units);
- Basic Victory conditions- Conquer HQ , Destroying all enemy units and Surrender;
Things I will not include:
- Story mode;
- Commanders (we are still finishing commander 2 (out of 8) so they will take a bit while);
- Nation/Commander Powers;
- More work on the Main Menus (just basic adjustments);
- New Music
- Map Creator;
That's it! Expect a new demo soon!
Thanks! and Avante!
