Dear Players!
Thank you for your feedbacks!
Here is our latest Demo patch:
Improved UI/UX both in lobbies and in-game,
Reworked Puzzle Colors to be more distinct for better visibility, and also changed how they are shown on texts,
Players can now close Notes by pressing “E” again,
Added a DLSS option to the graphics settings for NVIDIA GPUs (FSR support coming soon),
Replaced the default channeling start and end sounds with more fitting audio cues,
Updated the first-time in-game tutorial pop-ups to better reflect the game’s current state,
The default “Player” name is now swapped with the Steam User’s Name,
Added the current puzzle's name and an escape button to the Journal-Based Virtual Keyboard,
Added 2 new unique cultists models + voice lines,
Time-consuming puzzles now spawn in less-frequented areas, reducing interruptions by cultists,
Added the brand new “Whack-A-Monster” puzzle as a starter puzzle,

Changed the Bear Picture puzzle from a Starter Puzzle to a Joker Puzzle,
Temporarily removed the 2 Distraction items on the wall as they were not serving their purpose properly. We'll update it and bring it back later,
Added sound effects for the Blackjack. It now automatically closes the UI when the player wins, and we fixed the Aspect Ratio of the UI,
Player Stat Balancing
Nerfed Fitness,
Buffed Precision, Endurance,
Bug Fixes
Prevented items from being used while interacting with the settings UI,
Fixed a bug with the Mastermind Puzzle when it was reopened after leaving it half-done,
Fixed a bug when the player left via the in-game menu, some sounds could get stuck,
Fixed a bug where sometimes the pentagrams on the map that indicate an exit would not disappear properly after finishing the puzzles,
Fixed a bug where Cultists could open locked doors by walking into them,
Fixed incorrect door opening/closing rotations
P.S. : We know, some puzzles are hard!! ːsteamhappyː
