Big Major Update:
Game is no longer a survivor-like but an arpg.

You can now buy/sell items, gear, weapons and abilities in shops or pick them up from an enemy or crate drop.
Loot has 4 rarities: Common, Rare, Epic and Legendary.
Weapons have Damage Types and there are Damage Type Resistances.
Some abilities do damage based off weapon values.
Bosses and enemies are now fully proceduralized so you can see any combination of an enemy.
Weapons, Gear and other loot roll random modifiers when rare or better and also receive improvements.
Shops are scattered throughout the map.
Lore Boxes are added, hit them and see what they say. Provides story to the game.
