ADDED NOTE ON FEB 21ST:
Hey guys, it's now been a little more than three days into the launch, and I'd like to first thank you for all the attention you've given to Insider Trading. The game just hit more than 200 reviews, and I am deeply grateful to be hearing how everyone is reacting to the game. Whether it was a positive review or a negative one, I appreciate all of you for taking your time to contemplate and express your thoughts.
While there seems to be a wide array of subjects that are being discussed at the moment, it seems that the biggest topics are on the general difficulty, balancing, and certain unpleasant mechanics.
Naturally, some of you love the challenges the game offers at the moment, while some of you wish things to tone down a little bit.
Once most bugs are out of the way, I'll head straight into tackling these by pulling the necessary levers, while at the same time being very careful to not damage my core vision of the game.
Things may start off in a mild way as I wish to avoid kneejerk decisions that could disrupt game's direction, or confuse the your receptions.
Trade decisions based on quick emotions never pay off well, and I feel I could say the same for development decisions.
But with that said, I will do my absolute best to keep things moving in a positive direction.
Insider Trading is definitely not a game for everyone, it will never be a game for everyone, but I do dream of making it enjoyable to as many of you possible.
I'm sure there are a few actions that could be taken, that will make the experience better regardless of which kind of user you are.
Thanks :)
Hey guys, Thank you being with Insider Trading on the release day, and special thanks to those of you who took the time to report bugs.
With couple hours into the release, I managed to track down a few notable issues, so I felt it'd be nice to make to a post to keep track of things.
As I expect there would be couple more bugs to be found over the next few days, I'll be editing this post as I make more fixes to the build throughout the next couple days.
Feb 18th Patch
Bug Fix: Counterfeit Bill displaying '2' at the bottom left corner with out any purpose removed
Bug Fix: Fixed the game from crashing when Control Freak interacts with Lockdown
Bug Fix: Fixed Negate setting skip reward tokens to -94 when it removed Black Friday
Bug Fix: Improved accuracy when changing affecting price around the minimum threshold ($0.0000001)
Other: Added a few more names of playtesters
Feb 19th Patch
Bug Fix: Fixed truncated Japanese Translations
Bug Fix: Fixed date display being to tight in Japanese UI
Bug Fix: Added few missing translations such as Bird in Hand's description
Bug Fix: Fixed typo 'permenently' to display correctly as 'permanently' in card descriptions etc.
Bug Fix: Fixed poison pill or one trick pony duplicating 'Pay to Work' even though it should not duplicate cursed perks.
Bug Fix: Fixed 'NaN' price occuring when dropping price heavily from inf price, then lifting it by a flat dollar amount. (NaN price bricked the save and also broke the main menu, unlike INF.)
Bug Fix: Fixed target score being set to a wrong number when continuing to Infinity mode.
Bug Fix: Fixed visuals being broken when exiting and re-entering the game at the wrong moment.
Bug Fix: Fixed the game not continuing after day 80.
Bug Fix: Fixed debug interactions happening on Linux
Feb 20th Patch
Bug Fix: Added OpenGL launch option for Intel-based Mac Users. This will fix the broken text issue.
Temporary Fix: Added an automatic meta-progression save backup feature. I am yet to find the exact culprit behind why in certain rare cases the save data resets and bricks the game, but this temporary fix will at the least prevent the entire data from getting deleted, or bricked. Let's hope that helps the situation and doesn't break things further. I'll be on further lookout to see why this may be happening.
Bug Fix: Fixed Black Friday permanently reducing the skip reward token by 5, even after the event gets removed.
Bug Fix: Fixed 'Surfer' displaying wrong price condition in it's description.
Bug Fix: Fixed token cost UI displaying the wrong number, when switching between the 'Upgrade' button.
Bug Fix: Fixed 'Monopoly' achievement displaying a wrong condition.
Bug Fix: Fixed typo 'permenently' to 'permanently' in even more areas. I'll go get elementary education once more.
Bug Fix: Fixed Fanatic stack resetting in various save/load situations.
Bug Fix: Fixed save file being corrupted, when loading with less cards than the slot count.
Minor Change: Changed Catalyst's card image.
Feb 21st Patch
Temporary Fix: FPS has been capped on 120, as I've been reported the previous uncapped FPS was burning up newer GPUs. Will add an option to customize the exact number soon.
Minor Change: Screen Flashes will entirely be removed instead of being reduced, when disabling the screen flash option.
Minor Change: In-game tooltip when playing as The Hand will be available, to explain how short selling works in the same way it's explained when Recession event is active.
Bug Fix: Fixed a bug where interest reset when exiting the game and loading it back up again on Black Swan
Bug Fix: Fixed -I.NFe2 popping up and bricking saves when triggering bunch of 2x Leverages to hit inf amount of shares.
Bug Fix: Fixed pill price text going out of bound when it cost 10+ tokens.
Bug Fix: Rare cases where using the pill Digestive caused crashes has been fixed.
Bug Fix: Fixed 'Annihilate' perk setting buff amount to negative when removing Overdose or Recycler has been fixed.
You may have to restart Steam or wait a couple minutes to see the updates live on Steam.
Known Issues
Known issues are on the bugs that I am yet to figure out the trigger, or to figure out an easy solution on.
If you are experiencing similar, or have possible suggestions on ways to solve this issue, please do let me know.
Adjusting window size in MacOS leads to crashes.
Certain Mac users reported the entire text to be broken.Fixed on Feb 20th. Seemed to happen for Intel-based Mac users. Launching with the new OpenGL option should fix this.Meta Progression and meta-progression save file being bricked on random rare instances.Temporarily patched on Feb 20th, by adding an automatic backup feature. Should not brick or reset the entire file, though I am still on the lookout for the exact cause, as this is not an ideal fix.Sound crackling on certain audio devices (certain Bluetooth headphones?
That's it for now.
Although I am looking through all Steam discussions and announcement comments and what not, I'd be able to respond the fastest when you report the bugs through our official Discord channel.
Again, thank you all for being around.
Excited to see where things could go from here on!
