Roguelike Update – Patch Notes
Changed the game structure to Roguelike.
Added randomized enemy encounters, stages, and rewards.
Added a new Hub and Shrine for skill customization.
Added three Quick Shot ammo types with ammo switching.
Added a Power Gauge and Flaming Sword Combo.
Players can now carry and switch between three skills.
Added Exploration Areas with multiple gates that must be cleared to progress.
Added reward selection before the next combat encounter.
Added Give Up option to return to the Hub and restart a run.
Several systems are still under development and may not be fully implemented.
- News and updates
- Burning Sword Death Sun Playtest
- Roguelike Update – Patch Notes
Source: Steam Community (opens in a new tab)
