New Mechanics (Modifiers)
Modifiers are powerful improvements that can be equipped before the start of the match. You can choose up to 3 of the 28 available modifiers to use.
To use a modifier, you must first unlock the outfit related to it. In addition, you can evolve each modifier up to level 3. For example:
"Increases your damage by (20/30/40)%, but reduces your maximum health by the same amount."
To access this modifier, you must first unlock the Viking outfit.
The number of specific outfits to unlock can vary from 1 to 6 per modifier, so to have them all, you must find all the outfits.
Four new achievements involving Modifiers have also been added
General Changes
Enemy spawn interval reduced from 1 to 0.5 seconds (Makes the match more dynamic, especially in the initial waves).
Building HUD Improvements (More information and better visibility).
Building Balances
Nest:
Drone damage reduced by half.
Cooldown significantly reduced.
Ground Spike:
Now also applies bleed to the target.
Mounted Turret:
Shots now pierce the first target they hit, with the option to hit a second target.
Missile Launcher:
Explosion now causes the Flame effect on enemies.
Weapon Balances
Javelin:
Damage reduced from 3.75 to 3.
Throwing Axe:
Damage reduced from 5 to 3.75.
MP 40
Now loses skill charge more slowly
