💥 Boss System Update
Bosses now remain permanently on the map and no longer need to be defeated.
All previous XP restrictions related to boss fights have been removed, resulting in a smoother progression flow.
🔧 Weapon Handling Improvements
Weapons are now properly aligned and attached to the character’s hands, enhancing combat feel and visual consistency.
🎵 Audio & Music Refresh
Background sounds and music tracks have been reworked to deliver a more cohesive and immersive atmosphere.
🃏 New Ability Cards
New ability cards have been added, and several existing cards have been updated to improve overall balance.
🗺 Map Adjustments
Portal entry and exit points have been revised in select areas to improve navigation and gameplay flow.
👾 Enemy Spawn Rebalance
Enemy spawn sequences have been redesigned, creating a more controlled and strategic difficulty curve.
📜 Quest Updates
Certain quests have been updated to improve clarity and strengthen reward–objective balance.
⏳ End-Game Rule Change
The final stage time restriction has been removed.
New objective: Survive the last 5 minutes!
🎮 Controller Improvements
Joystick and gamepad controls have been refined for more responsive and stable input handling.
🖥 UI Enhancements
Additional UI adjustments have been made to improve readability, accessibility, and overall user experience.
