Hey everyone,
Here's the third (and probably final) patch for the co-op open beta. In this version, I've changed how you communicate with Uncle Nelson in the demo quests. Rather than receiving a call on your mobile phone from Uncle Nelson, you can call him at a payphone whenever you're ready to talk to him. This gives the player a bit more agency in controlling their progression and stops Uncle Nelson from info-dumping you when you're not ready. I've also fixed some stuff.
Additions
- Added a new phone call interface.
Improvements/Tweaks
- Police will now notice when you're pickpocketing someone.
- Added a slight (15-minute) tolerance to police when enforcing curfew.
- Tweaks some demo quests to work with the new calling system.
Bug fixes
- Fixed police notice icons that are sometimes getting stuck.
- Fixed NPCs not entering buildings correctly on newly joined clients.
- Fixed Uncle Nelson's dialogue being inconsistent with the new cash stash location.
- Fixed non-host clients sometimes not replicating 'ready to sleep' correctly.
- Mitigated avatar hand distortion when curled into a fist.
Thanks for reading! Let me know what you think of the new phone call system, and whether you think it's an improvement on the old system or not.
Tyler
