Version 1.2 Changelog
New Content
Added sniper rifle
Added attack helicopter
Added a dirt layer
Added crystals
Added 100 kills game mode
Added late joining
Weapons & Combat
Added rocket launcher reload animation
Increased rocket launcher cooldown to 3 seconds
New AK-47 reload animation
Added third-person reload animations
Reduced build time for rocket types
Increased sprint speed
Decreased bot reaction time
Gameplay Improvements
Blocks and buildings can now block explosion damage to players
Stone is more explosion-resistant
Lighting gets darker underground
Improved crouching
Improved procedural maps
Added short walls to roads on procedural maps
You can no longer throw dynamite through walls
Right-clicking with dynamite now drops it
UI & Menus
Overhauled main menu
Overhauled host game menu
Overhauled escape menu
Moved lobby visibility setting to the lobby itself
You now go back to the lobby when leaving a game
Graphics & Visuals
New red team uniform
Improved water shader
Added glowy particles to dropped backpacks
Bug Fixes
Fixed helmet model
Factory & Building Changes
Consolidated factory control panels into one
