Source: Steam Community (opens in a new tab)
Updates
- Added free beer
- Guests ignoring the fame level and visit the tavern if at least one beer is at pricing 0
- Each served beer has a 50% chance to give extra fame
- Free beer is shown on the top of every shank
- More visual decoration at the uncles tavern location (Ivy on walls)
- Meals are going dirty now if the last ingredient was eaten
- Info when fame is critical and tip to bring it up again
- Added current weather state in hud
- Added current temperature in hud
- Performance Improvements
- reduced virtual size maps
- added lods for NPCs
- distance culling on lights
- much more
- Changed the visual effect and added a sound on renaming tavern and orders
- Increased torch animation play rate of player
- Changed moon mushrooms to grow every midnight till they are available after 3 nights
- Guards now equip a torch until the night
- Changed black “player block areas” to mirror texture
- Now you don't have to change content for an empty storage.,The item which is selected from the toolbar will automatically be storable.
- Added lights and chimney smoke when NPC enters its home
- Added a possibility to delete a saved game
- NPCs can now be hitted by throwing a chicken
- Added game options for weather, ingame music volume and max NPCs in world
- Moon is now bigger and gasplanet removed
- Added daily income to statistics with date and rating from the guests
- Set simulate physics on dirt only when broom is selected - performance improvement
- Dirt on table now spawns title sensitive (beggar 0,25% - noble 0,05%)
- Added chicken legs for meals
- NPCs now puke after eating a moon mushroom
- replaced mouse cursor
Fixes
- Deleted P on the keyboard for escaping menus, so you cant type in a P in any name
- Changed language in EFIGS to can choose it in other languages
- Fixed a bug, where guests want to eat something, but ordered a drink, because there is no meal available. So they ordered wrong and stayed on an endless loop
- Fixed saving a shank barrel which is not mounted on the shank
- Fixed a bug, when delivery is at exactly 00:00 and no delivery arrives
- Fixed a bug, when inventory was closed and a tooltip was showing, it dont disappear
- Fixed a bug, where the popularity progressbar isnt show correctly
- Fixed a bug, where the meal icon on statistic was shown too big
- Fixed a bug, where orders have still physics when put on any places
- Fixed a bug, when a component was placed on a storage and another storage has been focused, you cant get an item from this storage anymore
- Fixed a bug, where you can hire workers without owning a tavern
- Updated the mass of ingredients and drinks to have the same “throw experience”
- Fixed a bug, where tables cant be placed on the second floor
- Fixed a bug, where guests cant find a sitting place, but still available