Source: Steam Community (opens in a new tab)
Updates
- You and other NPCs are now able to push other People away - prevents blocking
- Added a round table and stools to sitting places
- The amount of different ratings depends now on the specific class
- More class specific functions;
- Beggars: Always visit your tavern, even the fame is at lowest value. Has a negative influence on the social of other non-beggar guests. Reacts sensitively to expensive orders. Make more dirt
- Peasant: The very neutral class, if the fame is too low, they will avoid the tavern too. No positive or negative influence
- Guards: Give higher tips than lower classes. Ratings are more demanding. Make lesser dirt
- Nobles: Give more tips and make no dirt, but reacts sensitively to it.
- Added description on selected tools
- Hided the crosshair when using the broom
- Added a scroll on meals and stew when focusing them, to show the name of the meal
- Chimney pots now show the value of the containing stews
- Added a button for stew on the menu category
- Changed position of beer barrel in the warehouse menu on upper side
- NPCs now spawn class sensitive (more peasants, lesser guards and nobles, ...)
- Game is paused now when a tooltip pops up
- Added more names for NPCs
- Changed the unlocked items style on level up
- Graphic options will now be saved
- Game options will now be saved
- NPCs now go away to despawn in a while, so more class variations are given
- Performance Improvements
- Barrels can now be stored in a storage
- Changed hover and clicksound
- Served orders now make a sound
- Time of waiting for order now counts from the 3 first second on
- Guets order meals depending on there likings
- Now 2000 popularity instead of 1000 are needed for a new level
Fixes
- Fixed a bug, when dragging an item to a storage which is empty, the position doesn't match
- You are not able anymore to move into a door where only NPCs can enter
- Fixed a bug, where an invalid item was placed in the storage on too fast switching between storages.
- Refreshed focus, when leaving the building mode
- Fixed a bug, where removing unwanted guests orders can't get picked up
- Opening hours of statistics now have only 1 digit after decimal
- Fixed statistics after loading a game
- Fixed a bug, where you can't place buildings near objects with snap targets
- Changed few environments on uncles tavern
- Fixed a bug, where you can't get a stew with a cup
- Fixed several things of the pot when cooking stew
- Fixed a bug, where guests ordering only one meal when more meals are available
- Changed the grab position of water little bit higher
- Fixed NPCs who are sitting in the tavern in an endless loop
- NPCs now go more to the central place
- Fixed a bug, where NPCs dont use environment objects
- Items other then mugs can now be placed by dragging into an empty storage
- Fixed a bug, when taking a item from a storage it could switch to a neighbor storage
- Lowered the footstep volume of wood and carpets
- Fixed popularity scale on loaded game