Hey Traders,
We’ve got an important heads-up and some exciting news to share! At the end of this month, we’ll be rolling out a major update packed with new features, QOL improvements, and gameplay enhancements. However, this update will affect save files, so we recommend finishing up any ongoing games before the update drops. Some of the new implementations will require a fresh start to fully experience.
Here’s a sneak peek at what’s coming your way:
New Playable Nations: USA, Russia, China, and India will now be playable starting nations in the “New World Order” game mode.
Economy Win Condition: A new victory path based on controlling a percentage of worldwide GDP.
Reworked GDP Growth System: GDP growth has been thoroughly reworked and balanced, factoring in industry tiers, laws, national production bonuses, inflation, and even disasters.
New Disaster Categories: Disasters are now categorized into "Recent Disasters," "Pandemics," and "Vermin Infestations" giving their own provincial affects.
Dynamic Events: New “Avatar” events to better highlight character backgrounds and more dynamic event options.
Production in Tons: Production values now displayed in Tons to match market prices, with storage amounts adjusted accordingly.
Quality of Life Additions:
- New “Diplomacy” button in the Province tab for quick access to nation diplomacy.
- “Force Liquidation” button in the Market Tab to sell all resources at once (for a fee).
- Disband ICBMs and Hypersonic Missiles from your reserves as head of state.
- A new Music Tab for additional tunes to keep the Jazz and Chill vibes going during long sessions.
And, as always, we’ve included bug fixes and balance adjustments to keep everything running smoothly.
We’ll share the full patch notes when the update goes live, so stay tuned! In the meantime, prepare your strategies and get ready to dive into a richer, more dynamic world of Trade Conquest.
Best,
GrandPaw Games
