
Hello everyone!
Today I uploaded a new version of The Shattered, containing many gameplay changes as well as improvements on the technical side.
Now you can play my game using gamepad, change hotkeys or disable the music.
From the gameplay perspective, player is now able to move while casting the fireball. From the other side, enemies stats have been upgraded based so the game should be still be challenging for you.
Full changelog
New features:
- It is now possible to move when casting fireball (player is slowed by 50% while casting)
- Added gamepad support!
- Added sound and controls settings
- Added settings for always dashing into movement direction
- Reimported most of the sprites so their "pixel" size is consistent
- Because of the new pixel sizes, camera view has been changed
- Movement animation speed is now based on the unit movement speed
- New look and feel for skills & traits tab in battle panel, player can see skill info
Changes:
- Base fireball damage reduced 100 -> 90%
- Fire Nova - Lowered cooldown 8 -> 4 seconds - to have this skill properly balanced, some traits have now lower duration for their effects
- Dash - Lowered cooldown 8 -> 5 -> to have this skill properly balanced, some traits have now lower duration for their effects
- Attack speed cannot become less than 100%
- Plunderer's skills are now a bit different
- Slightly better looking "initial help screen" for PC devices
- Fixed bug in Beast Yago's "Stunning Jump" skill
- Fixing a bug with incorrect enemy stats being set after re-doing the same arena after the death.
- Better display of enemy golem bonuses
- Added info for displaying more info about enemy stats during choosing enemy bonuses
- Few low hanging fruit fixes after the feedback from youtube reviewers
- Various arenas have been visually redesigned
- Crit dmg multiplier visible on statistics tab
- Better displaying movement speed values
- Fixing bug with unncessary rotation of some projectiles
- Different camera for most often used 16/10 screen resolutions
- Many enemy balance changes, increased amount of enemies in various scenarios, hp of enemies, their speed and their projectiles speed
- Fixed several exceptions/bugs
