Patch Notes – Emergency Exit 🛠️🚨
🔹 New Features & Improvements
•Telescreen Defense Corp announcements can now be heard in the main menu (they can be disabled if the voices become annoying).
Pause Menu Enhancements ⏸️
•You can now return to the main menu from the pause menu.
•The communication code is now visible and can be recalled from the pause menu.
Gameplay Adjustments ⚙️
•The time limit for the first level has been increased from 5 to 7 minutes to ease new players into the game.
•The current difficulty level is now displayed during gameplay.
•Some mechanics are now easier to understand thanks to simple visual indicators.
•The "Retry" option in the Game Over menu has been removed due to issues. Now, players are automatically returned to the main menu.
•The ability to reset a level by holding the "R" key has also been removed, as it was redundant with the previous retry function.
Manual Updates 📖
•The game manual is now complete, with additional refinements and visual tweaks.
•A direct hyperlink to the Steam forum for bug reports has been added to the manual.
User Interface & Visuals 🎨
•The connection screen between host and joining player has been slightly redesigned.
•The main menu has been made more visually appealing, with better readability and added animations.
New Interactive Elements🔹
Floppy Disks 💾
Floppy disks now appear in the control room… but what are they for? Perhaps something… or nothing. You'll find out.
Alarm & Question System 🚨❓
A new device in the control room regularly triggers an annoying alarm and asks yes/no questions.
Players must answer correctly to silence the alarm before it becomes a bigger problem.
Power Outages ⚡🌑
The player in the control room can now experience unexpected blackouts, plunging the screen into darkness.
🐞 Miscellaneous Fixes
• Various minor bug fixes and adjustments.
