Task Management System (Major Feature)
Comprehensive Task Management System - Complete task creation wizard with smart auto-detection
Task Log Integration - Real-time task display with ARK_OS functionality
Scene-based Location Triggers - Location-specific task completion system
Multi-trigger Task System - Support for multiple completion conditions (ObjectPickup, Scene, Location)
Task Chain Management - Linked task sequences and dependencies
Task Editor Window - Visual task management interface with auto-sync
Smart Task Creator - Automated task configuration and setup
UI & Visual Systems
Weather System - Dynamic weather display in task log UI
Time Display System - Real-time time sprite display
Map Integration - Interactive map sprite system for task locations
District Display - Scene/district information in task interface
Diary System - Quest and order management with visibility toggles
Inventory Integration - Collected item sprites with state-based visibility
Player Systems
Rank System - 5-level progression (Trainee → Junior → Senior → Expert → Master)
Body Systems Management - Stomach, hydration, and stamina tracking
Movement Input Cooldown - Anti-spam protection for player controls
Distance Recording - Step counting and distance tracking
Reflection System - One-time and continuous body system monitoring
Game Mechanics
Cooking System - Food assembly machine, NPC meal requests, ingredient management
Inventory System - Item collection and management integration
Device Controller - Centralized input management for multiple devices
Scene Selection System - Dynamic scene loading and management
Weather State Management - Environmental condition tracking
Technical Infrastructure
Performance Optimization - Memory and performance monitoring systems
Debug Systems - Comprehensive logging and troubleshooting tools
Auto-save System - Automatic saving for task management changes
Cross-scene Reference Management - Runtime reference resolution
Input Mapping System - JSON-based controller configuration
Visual Effects & Polish
Camera Obstruction Fader - Smooth camera transitions for player visibility
Light & Smoke VFX - Enhanced vehicle visual effects
Target Indicator System - Visual markers for objectives and NPCs
Diegetic UI Elements - In-world interface components
Content & Assets
Weather Icons - Visual weather condition indicators
Scene Assets - New prototype and test lab scenes
Audio Integration - Enhanced audio exception handling
