Hey!
Demo has been released!
Head to the Demo page and try it out. Feel free to leave a review. Thank you.
Patch notes since last test:
Post processing changes:
-Toned flickering thing down even more
-Toned down camera barrel effect
General changes:
-Instead of throwing controls into players face in first level, added "hold c to show controls"
-Added tab button to controls to see amount of ducks collected so far
-Limited angle on looking up with mouse to get rid of player head popping in the view
-Greatly reduced amount of ducks, changed many placements and attempted to make it more interesting by adding platforming to some of them
-Reduced size of duck text and removed word 'secret' from it
-Made demo ending scene camera transition smoother at start
-Some shadow issues fixed
Changes to 'Ledges' level:
-Added mushrooms to guide player through dark parts of the tower climb
-Added pipes to one area
-Added some obscure lore/story in form of few wall writings
-Added one more ukkeli sighting
-Added new small area
-Added wall painting
