Hello everyone,
I have just removed the demo for Dice Trek, but only for a brief period of time. After the pressures of getting ready for NextFest meant that I couldn't playtest and ruminate on design aspects as much as I wanted to, and a substantial amount of feedback from the amazing steam community and elsewhere, I've now made a number of design changes to the game.
Some of these changes are very substantial and alter the game in fundamental ways. Because of this I don't feel comfortable "advertising" the game with the current demo.
In short, it feels dishonest.
The experience you get from playing the current demo is not the same as the experience you would get from playing the game with the new direction it is heading and I don't want players to be misled by this.
So I am currently working my way through the implementation of the design changes and, while I can't give an exact date, I am pretty sure that it won't be a long time period before I have the new demo ready to play, at which point I'll re-enable the demo page and demo itself!
I'm very excited to share the new design, and I will likely write up a post detailing what I've changed and my thought processes during the creation of the new design before the demo is released, so stay tuned for that!
In the meantime, here's Glornast the robot to keep you company:

Hope you all had fun during the Steam Summer Sale!
Until next time, much love, RefresherTowel.
