Balance
- Rapadura: Rapadura no longer reflects magic damage.
- Pudding: "Pudding Jr." is no longer always spawned awake. Now, it depends on the current status of the Pudding.
- Ice: Frozen slimes can no longer use active abilities.
Features
- New poison effect: New effect to indicate when a slime is poisoned.
- Localization: New translations added for almost all texts currently included in the game.
Bug Fixes
- Slime spawn circle: The effect appeared incorrectly at certain times.
- Consumable actives: Consumable actives can no longer be used on the user themselves.
- Slimes not spawning when taking damage: The slime spawn animation is no longer interrupted when receiving damage.
- Mana cost for actives: The cost of the active ability is now only deducted from the player when the action is actually performed.
- Candy spawn audio: Removed sound that played incorrectly during the spawning of candy slimes.
- Using actives on the wrong turn: It is no longer possible to use active abilities of opponent slimes or during any turn other than your placement turn.
- Slimepedia: Fixed a bug that occurred when switching sections of the Slimepedia multiple times.
- Arena selection interface: Even though arenas are not yet available for selection, the interface is now set up.
- Bishop: The Bishop's passive no longer stops working after playing multiple matches with the game running.
Summary
Small update aimed at resolving some more urgent issues that were compromising the quality of gameplay. We are working hard to make the game experience even better.
Stay tuned, as we will soon bring more news to the battlefields of Gelecard!
How to play the demo?
If you're interested in taking a peek at what we're planning for Gelecard, you can test the online and local player vs player mode while we're still finishing things up.
To do this, simply go to the game's page and look for the free download option. After that, just head to your library, call your friends, and have fun!
