This week we focused on sound design and explosive gameplay improvements!
🔊 Audio Improvements
Combat just got a lot more brutal. We’ve added new pain and death sounds that trigger when your soldier takes a hit or goes down—making every bullet count and every casualty feel heavier. Whether you're catching a stray round or bleeding out, you'll hear the difference. We also added drowning audio, so slipping underwater now carries a chilling sense of urgency.
💥 Explosive Overhaul
We’ve reworked how explosives behave. In addition to their lethal blast radius, explosives now simulate shrapnel damage.
The Claymore now unleashes directional shrapnel in a 60° arc—position it carefully.
The infamous SMine (aka “Bouncing Betty”) fires almost 360° of deadly fragments after launching itself out of the ground—just like its real-world counterpart.
Grenades also launch Shrapnell in every direction!
Yes, you read that right: the Bouncing Betty now pops up and explodes at waist height, exactly where it hurts the most. Watch your step!
Stay sharp out there,
— The Rolling Thunder Team


