Dear all,
This is an update to let everyone know that Foresight V1.04 is still very much in progress. The system that allows key binding requires a separation of action from key assignments. This takes a whee bit more time than expected since there're quite a few considerations - RTS have a lot more actions that can be bind to keys.
However, unlike other games, some keys CAN be repeated due to commands be made in 2 or more steps. Some keys can't be remapped though.
In any case, every (almost all) action will have their assigned key shown.
If all goes well, this patch should be out earliest on Sunday, latest by next Tuesday.
Multiplayer
A lot of changes have been made to the multiplayer to make it more playable and stable. One of the biggest changed made is to allow the game to run in the background even when it's deactivated, so as not to mess up the synchronization. (Rendering is skipped of course)
More tests will be conducted to ensure that your multiplayer experience is as smooth and bug-free as possible.
That's all for now folks! Heading back to work.
Regards,
Jeremy
