Dear all,
As Christmas is getting near, we've released a smaller patch this time as V1.03. Build ID is 478742.
Fixes:
=====
1) Fixed a bug where waypoint guides are not saved. This may cause a confusion when you load a game and find that the guide is no longer there to guide you on where to go.
2) Fixed a bug when I create a server, disconnect, then create a server again, then the disconnection button no longer responds.
3) Fixed a series of related bugs pertaining to option menu background or single battle background disappearing from time to time.
4) Fixed a bug where multiplayer client players aren't able to recommend target to their fighters.
5) Corrected several incorrect widget positioning and scale for 4:3 resolutions.
6) Wormhole's selection area is now 4x smaller. Its suction area remains the same. This fix is to prevent gamer from accidentally clicking the fringes of the wormhole and inadvertently send ships through it.
7) Mission 5 enemy wave 4 and 5 have been adjusted to not appear if the player manages to destroy the base before they spawn. The number of fighters in wave 4 and bombers in wave 5 have also been reduced due to balancing done to bombers.
8) Fixed a bug where the minimap cover appears to be lingering when you press ESC to go to the options.
9) Fixed a bug where client players can click on Confirm button while waiting to connect to their server. This causes the game to crash. Now this button is no longer enabled until an connection has been established.
Implementations
=============
1) When you move an officer now, there'll a change in icon for indication.
2) For experienced RTS players, now you can skip the tutorials and go straight to mission 4. When you start a campaign, instead of starting at mission 1, you can now choose to go through the tutorials OR start your tour of duty right away at mission 4. If you choose the latter, your rank and XP will be given to you.
3) Added option in sound to allow muting of all non-essential voice overs such as damaged ship warcries.
4) Added option in sound to control EVA's frequency of reporting seeing an enemy or base or commander. By default now it's 30 seconds. Up from the previous 20 seconds. You can choose to delay up to 2 minutes per EVA report on the same matter.
5) Added option to reduce battle chatter. By default, you're able to hear all the chatter from all the players. You can now choose to hear only chatter from your own units OR make them less common by 50%.
6) Added option in gameplay to allow the use of the middle mouse button as the point scroll.
7) Added option in gameplay to enable/disable in-game tips. Recommend to disable if you're extremely familiar with Foresight.
==== Conclusion ====
That's about it for this week. For the next build, I'm going to work on a single item - the keymapping module. Sorry that it's going to come a bit late.
P.S. To maintain a healthy work life balance, the support team will take 1 day off after a new patch is being deployed. This will allow us to support you better and work on fixes and implementations more efficiently. As such, we might not be around or be active in the community for that 1 day. Thank you for your understanding.
