Dear all,
V1.05c is out for beta testing. You can opt into the beta program by going to Foresight -> Properties -> Betas
Then select - "staging"
The access code is abcdef12456
Why test this beta? This beta has a few but important fixes that might impact the stability of the game. The keyword here is stability - and we suspect the distortion effect had something to do with it.
Thus, for good measure, we've added robustness into the distortion effect to consider the device incapable for rendering the effect should certain stages fail. There're many reasons why a device might not be capable.
1) Out of VRAM
2) Shader support not there
3) Video card doesn't support certain way of doing multi-pass rendering or post processing; some folk here can't even turn on Bloom without seeing artifacts.
4) Device failed at some point during creation of the required render target textures.
Therefore, we've kept this build in "beta" and hope to get you folks to test because all our hardware supports distortion; we do not have a lot of other hardware to test for such a scenario.
The keyword - I reiterate - is STABILITY. I cannot tolerate even a single crash due to the code. I can understand there're some things that can't be helped, like VRAM and RAM limits and we can try to reduce usage as much as possible.
We don't want to release a full patch not knowing if it'll cause further stability issues. (for V1.05c, we don't have full confidence yet).
Thanks!
