Dear all,
Due to a report on a bug - ie, cutscenes turns into a white screen, we've quickly investigated and found the problem and of course, fixed it.
Build ID: 576160
The reason for the delay in this patch release is because there were some revamps going on with the transition system (across sectors). On top of that, as of now, V1.06h multiplayer will not be compatible with any older versions of Foresight, but will be compatible with the upcoming V1.07 patch.
Fixes
- Fixed the white screen cutscene issue. Tested on Nvidia GeForece 840M, Nvidia GeForce GTX 550 Ti, ATI Radeon HD 7770.
- This patch contains optimized multiplayer. That means, if you try multiplayer now, it'll run a lot faster even in heavy combat situations. Though I've not tried it across the globe yet.
Known/Existing Issues
- The transition appearance is slightly off at the moment due to some direction calculation errors but doesn't affect the stability of the gameplay. This will be fixed in due time, or by V1.07
- Mission 24's issues remain - I'm sorry that I couldn't get it fixed in time. Please be assured that this will be the next issue on our list.
Conclusion
We are very grateful for your feedback and thus was able to know that such a problem exists. We apologize if you were unable to see the introduction or prologue cutscenes. In order to see the intro, please go to
Options > Gameplay
and check on "Always play introduction cutscene"
To view intro, please restart Foresight. After which, you can go back to the options to disable it.
Yes, one of the features on the list will be a cutscene list where you can reminisce on your past adventures.
Thanks again for your support! We look forward to hear from you. Please feel free to make a post on any issues; we'll be there to reply you asap.
Regards,
Jeremy
