Additions
- Resources on Town tiles and Treasury tile is now displayed on tooltip
- Healthbars added to all units and destructible buildings when hovering with mouse
- Diplomacy now usable at any time
- Victory Point categories removed: Largest Trade and Five Turn Alliance
- Automatic surrender if no possible moves are available
- Slightly adjusted all world UI's to be better angled towards the camera
Map Changes
- Each starting area now has access to at least one of each tile type: Forest, Ocean and Mountain so that they can build Resource Camps of all types
Balance Changes
- Catapult range reduced by 1 (4 now, previous 5)
- Bra'Telu's (Elf Hero) Ranged reduced by 1 (3 now, previous 4) and damage increased by 25%
- Town Max Resource Capacity increased by 50 (400 now, previous 350)
- Town minimum distance to closest town requirement reduced by 1 (3 now, previous 4)
Bug Fixes
- When a race surrenders all owned resource camps will now become neutral
- Victory points awarded to a surrendered race is now visible in VP details window
- Building towns no longer highlights unavailable tiles
Big thanks to my loyal testers for coming with feedback and idea
Anton
Bergys
Bratel
Dave
Lamsa
Ludvig
