Hello everyone!
Let’s get to the update 0.9 information!
Added
- Retaliation mechanic when taking damage
- New level-up effect
- Added animation to indicate that a skill is available for use.
Changes
- Area of the Regeneration Obelisk increased (65%)
- Healing of the Regeneration Obelisk increased (2 → 2.5)
- Icon scaling for cooldown increased
- The version will now be visible on the main screen
- Cooldown time of Caustic Cyclone increased (0.5 → 1.5)
- All levels of the skill Flash have been improved
- Adjusted monster damage to standardize according to tier:
- Tier 1-2: damage adjusted to 2
- Tier 3-5: damage adjusted to 3
- Tier 6-7: damage adjusted to 3.5
- Now monster damage is adjusted by a modifier based on the scenario:
- 1st scenario: x0.92
- 2nd scenario: x0.94
- 3rd scenario: x0.96
- 4th scenario: x0.98
- 5th scenario: x1.0
- Hell Beast health points increased (20,000 → 28,000)
- Cold debuff effect reduced (-50%)
- The Acid Pool now moves in a random direction.
- Speed of Acid Rain increased (23%)
- Players now receive knockback when trying to leave the designated area.
Fixed
- Line breaks in some languages adjusted
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Terra Bytes
