Oobs (Outside Of Battle techniques)
After reaching >75% trust with a monster, it will now be able to use certain techniques when following you around. This can be useful for setting fires, smashing rocks, healing and more. It does reduce their stamina and trust, so keep their bellies and hearts full. Overworld Wild Monsters can now use outside of battle techniques too. 
Hope you can dodge projectiles.
New Area
Bleakbite
Mysterious totems mark the site of an ancient battle
New Monsters
Calimagi

Chemical/Mental type
Location unknown somewhere near Bleakbite
Warlocktopus
Chemical/Void type
Location unknown somewhere near Bleakbite
New Techs
Slaap - Slaps the opponent. If Critical, reduces target's defence by 1
DoubleSlaap - Hits Twice. If Critical, reduce's opponent's defence by 1
Trace - Uses the Last tech used by the target
Pyre Fire - burns for 2 turns (Hits self and foe twice)
Ink Blast/+/++ - A blast of ink is blasted at the foe. Adds 2 Dazed
Confuzzle - Uses swirly patterns to confuse the foe. Applies 3 Concussed
Hypnotise - Uses swirly patterns to hypnotise the foe. Applies 3 Drowsy
Vitality Blast/+/++ - A ball of nature energy is blasted at the foe, it vitalises the target. +10/20/30 Energy to target
Status Effects Rework
Status effects are added by using certain tech and they have a duration
If the same status effect is applied again, it will be intensified and it’s duration is increased
If a different status effect is applied if it’s duration is lower/equal to another already on it, it will not be applied.
If its duration is higher than a previous different status effect, it will override the previous status effect
Poison no longer deals damage when duration is 0
Paralysis now increases stamina costs
Fixed Paralysis showing as Concussed when added from previous battle
Added Dynamic speed on Sleep battle
General reduction to Status duration on most tech.
Visual Improvements
Begun the process of improving the overall visuals, this is long overdue and an ongoing process.
