Source: Steam Community (opens in a new tab)
Patch v0.3.0.202411181130 is live!
Quality of life changes include:
- New Home Screen!
- Buffs and Debuffs play animations when they are activated (in most cases)
- Buffs and Debuffs got their own color scheme (in most cases)
- Buffs and Debuffs are hidden with a delay at the end of the combat
- Curios play animations when they are activated (in most cases)
- Starbinding has a new Icon that represents it’s level (1, 2 or 3 stars)
- Starbinding level is now displayed on the map as well
- Starbinding message is displayed when it levels up
- UI Scaling on larger screens is improved
Balance fixes:
- Boss: Baron replaced with Baroness!!!
- Inner Fury: Depletes after being played
- Tower Shield: Guard value increased to 15/22(+)
- Flailing Hand: Damage value reduced to 6/9(+)
- Warm Up: Energy cost reduced from 2 to 1
- Lose Control: Sharp pain is shuffled in Discard instead of Draw pile
- Lightning Biome: 1 Brittle is applied instead of 1 Defenseless
Bug fixes:
- Prevented player from having negative gold
- Environment shader loading fixed
- Neutral cards in rewards no longer include cards that can only be obtained in events
- Multiple card leveling issues resolved
- Defenseless: Ticks properly when applied to player
- Rage: Reduced card cost is properly applied
- Thorns: Damage return is stopped after the character is killed (for multi iteration attacks)
- Game Event OnFloorClimed is fired properly
- Abandon Run is possible from Runestone Plane and Starbinding screen
- Card piles text is corrected
- Multiple Buff / Debuff fixes
- Multiple descriptions are updated