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Rodina 1.1.8 - Errors and Logs - available on Beta branch!

This is another maintenance release with negligible new features, unfortunately! I was troubled by some reports of consistent crashing from a small handful of users*, so I spent some time beefing up Rodina's error reporting and logging capabilities. This release is also the first using a new build process, fixes to a plethora of potential issues discovered with static analysis, and contains a few feature requests.

* New Feature: Log
* New Feature: Memory info log (Rodina and other process memory usage)
* Improvement: Add MSAA back in as an option
* Improvement: Improve planet visibility at very far distances
* Improvement: Option to turn off auto-levelling to horizon when in planet atmosphere
* Improvement: New build process, VS2013, DX11 Shader Compiler
* Improvement: Added lots of internal integrity checks
* Improvement: Fixed many potential issues uncovered by static analysis
* Crash Fix: Turn off SSE instructions
* Bugfix: Crash dumps now properly generated for Render and Generation contexts

* BTW

Those crashes I mentioned seem to be caused (or triggered) by the Steam Overlay. If you are getting constant crashes while playing the game, try turning the Steam Overlay off as a first step!

PS

Since this is a maintenance release, I probably will just leave it in the Beta branch for now!