Another Dev update! This one is kind of extreme in that it will completely break the Interior Editor. It doesn't work at all right now (I doubt the buttons even work). This is just to show where I'm at.
I'm transitioning to a new system where you draw the outlines to the rooms, rather than placing individual grid squares. I'm hoping that the new system will be much more user friendly - I knew I needed to do this before the game comes out of Early Access.
The past month I've been reworking the interior systems to be "room first" rather than "grid first", while also making them inter-operate with the old system enough to load your savegames. (Please let me know if you get errors when you load your game) (but, loading interiors inside the editor won't work right now)
This is now done! So next, I will be working on adapting the actual Editor UI to the new system.
I'll also be adding official support for multi-level interiors and tall rooms. Hope I can do it all in a way that will still be user friendly :)
Sorry these updates aren't more exciting! Once this update fully comes out though I think you will all love it! Much more variety, freedom, new tilesets and colors. It's going to be great!