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Dev Update: Organization!

It's Dev Update time! I've been hard at work on the system that will organize interior entities!

We're getting closer to full-blown procedural interiors and I'm so excited!

Next up, I need to polish this system a lot and do the thing where it picks the right entities for the kind of room. But the hard part is over!

We're almost at the tipping point, I think folks! Once the Interior Update is done, I am going to immediatly put basic Xeno Outposts in the game. Very simple at first, but then I'll add a new enemy and start work on decorations for the outpost. It'll be frequent updates with new content every time.

One more dev update coming up, and then 1.2.6 will be released!

To try dev branch: Steam Library -> right click Rodina -> Properties -> Betas tab -> choose Dev from dropdown. Start a new freeform game to check out the Vanguard Ruins!