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Dev Update: Outposts Proof of Concept!

Here we go! Sliding in at the last minute before I head out for Christmas - The Xeno Outposts are live on the Dev branch!

This is just a first pass. It's very buggy (you'll notice visibility problems with the interior) and it uses human tilesets for now. The rooms are VERY basic, and the positioning of the entrances will probably need lots of work.

But - they are in! This is the beginning of the next stage of Rodina's development so I wanted to get a preview out for you guys to see before the end of the year.

Find outposts in the asteroid belt and have a Merry Christmas and a Happy New Year!

Steam Library -> right click Rodina -> Properties -> Betas tab -> choose "Dev" from dropdown.

(I also fixed a bunch of interior bugs and a problem where the jetpack would never turn off, preventing players from walking around!)