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Dev Update: Rocks!

Another Dev Update! This time I've expanded the decoration generator to fill the Xeno Mine with Rocks!

The Mines are much more fun to run through now. Combat is much better when you have some things to hide behind :) I also fixed a bunch of outpost-related bugs in this update (room visibility / warping / light placement is all much better) and added 2 Autosave types (when you enter an interior and when you finish editing your ship).

I'm getting closer to the 1.3.1 release! Next up I want to change it so I'm using EGSL to place items and enemies, so I can start populating the Mines with loot and other rewards. I also have a bit more content to add and combat polishing to do before full release! Very excited to get these out and then begin expanding even further!

Steam Library -> right click Rodina -> Properties -> Betas tab -> choose "dev" from dropdown (build is unstable!)