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Dev Update: Coming Together!

This is it - the last Dev Update before Rodina 1.3 is released!

This update adds in the last component of the interior generation: matching the entities to their proper room types!

Now, bedrooms are really bedrooms and bathrooms are really bathrooms. This is the last piece of the generation puzzle - now we have all the ingredients to start making Xeno Bases!

Next up will be the beta release. The system needs polish. Right now there is no variation, which I can improve somewhat but ultimately will improve as more entity types are added to the game. Also the placement algorithm needs more work as some objects (like crates) are still placed mostly randomly.

Finally, I need to improve the room layout engine. Several of the Vanguard Ruins have bad layouts, leading to inaccessible rooms - not acceptable!

After I do some polish, I will release version 1.3, do a little bit of PR work, and move straight on to the Xeno Asteroid Mine!!

To try dev branch: Steam Library -> right click Rodina -> Properties -> Betas tab -> choose Dev from dropdown. Start a new freeform game to check out the Vanguard Ruins!