We are pleased to announce that we released a new update this afternoon (Monday 12th January 2015).
Full details of this update can be found here
This update resolves several issues reported to us by the community and will be automatically applied to your software via the Steam platform. If the update does not start automatically please restart your Steam client.
The FSX:SE splash screen with show 62608 for the new version and the official version number is v10.0.62608.0.
Below is the full list of changes and fixes made in this update:
• Networking: Resolved - potential crash bug when decoding Steam host tag data.
• Error Reporting: Resolved - error message if the software failed to load the language.dll so that it shows the name of the actual dll it is trying to load.
• Learning Centre: Resolved - when selecting a mission from the Learning Centre, you would be told that the mission script failed to load and would be disabled.
• Learning Centre: Changed - the Learning Centre still referenced a GameSpy logo - now replaced with Steam logo.
• Graphics: Improved vertex and index buffer handling defaults and a few other things to give up to 10% framerate improvement (as long as vsync is not enabled/forced).
• Graphics: Change - Enable trilinear mipmap filtering by default.
• Graphics: Resolved - If the Special Effects setting was set to HIGH, some special effects like external lights, landing/water effects would not work.
• Graphics: Changed default value for max per-frame texture uploads to decrease time for high quality terrain textures to appear.
• Settings: Resolved - HIGHMEMFIX was enabled by default but could very rarely be disabled at load time.
We are continuing to monitor your feedback on FSX: Steam Edition and would like to thank the community for taking the time to report these and other issues. We know that we have not fixed all of the reported issues, but we continue to work to improve the product in the coming weeks.
The Microsoft Flight Simulator X: Steam Edition Team
Dovetail Games
EDIT - We have removed the section relating to additional dll.xml and exe.xml files from the update notes. We will have further clarification regarding this matter very soon. We are sorry for any confusion this may cause but please be assured that FSX:SE will continue to play just as before the update but with added changes listed above.
